She’s done playing games. A cruel training facility is only getting started. Can she escape before it kills her?
Seventeen-year-old Anya Macklin longs to feel safe again after escaping a rebel attack that killed her parents. Alone and fearful, she joins a machine-run training facility that will teach her how to survive the rebellion.
Pitted against other teenagers in multiple game-like scenarios, Anya battles her guilt to become stronger and more resilient. But when the facility forces her to kill her competition, she’s shocked by its cruelty.
Stuck with a facility-issued chip that will kill her if she tries to leave, Anya can do only one thing: venture deeper inside the place keeping her prisoner.
But as dangers mount, she is faced with a heartbreaking choice: use the facility’s cruel tactics and get out, or follow her heart and get left behind.