When a strange rescue signal comes in, Sever Squad gets the call. They’re tough, reckless, and one carries a giant hammer. Except this mission’s different: the signal’s calling for help, but the planet’s deserted.
Oh, and Sever’s home ship can’t wait for them. If they want to get off-world with their rescue, they’ll have to find their own way to fly.
For Aurora and the rest of Sever, though, the mission means serious cash. A chance to get out of the grind, find something that doesn’t require getting lit up by lasers every other day. So the choice is obvious: load up, and move out.